package nid.display
{
	import flash.display.Sprite;
	
	/**
	 * ...
	 * @author Nidin P Vinayakan
	 */
	public class Canvas extends Sprite
	{
		
		public function Canvas() 
		{
			
			configUI();
		}
		private function configUI():void {
			this.graphics.beginFill(0x4489CD);
			this.graphics.drawRect(0, 0, 550, 400);
			this.graphics.endFill();
		}
		
	}

}